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From: rik@metronet.com (RiK)
Subject: DIP Switch settings for Cliffhanger.
Date: 18 May 1995 05:08:48 GMT

----------------------------------
Cliff Hanger DIP switch settings
   (Rev A6)  [rik@metronet.com]
* denotes factory setting
----------------------------------
         ADJUSTMENTS
Move           Switches
Diff.     7    6    5    4
-----     ------------------
  1       OFF  OFF  OFF  OFF  EASIEST
  2       OFF  OFF  OFF  ON
  3       OFF  OFF  ON   OFF
  4       OFF  OFF  ON   ON
  5       OFF  ON   OFF  OFF  *
  6       OFF  ON   OFF  ON
  7       OFF  ON   ON   OFF
  8       OFF  ON   ON   ON
  9       ON   OFF  OFF  OFF
 10       ON   OFF  OFF  ON
 11       ON   OFF  ON   OFF
 12       ON   OFF  ON   ON
 13       ON   ON   OFF  OFF
 14       ON   ON   OFF  ON
 15       ON   ON   ON   OFF
 16       ON   ON   ON   ON
This setting determines the difficulty of the
moves in the game by opening or closing the
"WINDOW" that these can be made in.

SERVICE

MODE INDEX          DIP Sw. 12
------------------------------
YES                      ON
NO                       OFF  *

SWITCH TEST         DIP Sw. 13
------------------------------
YES                      ON
NO                       OFF  *

FREE PLAY           DIP Sw. 14
------------------------------
YES                      ON
NO                       OFF  *

PLAYER IMMORTALITY  DIP Sw. 15
------------------------------
YES                      ON
NO                       OFF  *
Used for test purposes.  In this mode,
your player is never destroyed.

ATTRACT MODE

SOUND OFF           DIP Sw. 17
------------------------------
SOUND ON            SWITCH OFF  *
SOUND OFF           SWITCH ON

PLAY SHORT          DIP Sw. 18
------------------------------
YES                      ON  *
NO                       OFF
Plays shorter scenes.  Removes parts
of some scenes where no action appears.
Suggest when game first set on location
this switch be set at OFF so that
entire scene appears.

BUY IN FEATURE      DIP Sw. 19
------------------------------
YES                      ON  *
NO                       OFF
Allows player to continue game where
left off for 1 credit (usually 50 cents)


# LIVES PER GAME:
LIVES     Sw. 28    Sw. 29
--------------------------
  3         OFF       OFF  *
  4         ON        OFF
  5         OFF       ON
  6         ON        ON

ELIMINATES
HANGING SCENE       DIP Sw. 30
------------------------------
YES                      ON  *
NO                       OFF

COIN SWITCH SETTINGS:
SWITCHES             CREDITS   COINS
------------------------------------
20   21  (LF CHUTE)
24   25  (RT CHUTE)
OFF  OFF                1        1  *
ON   OFF                1        2
OFF  ON                 1        3
ON   ON                 1        4
If both coin chutes are adjusted the same
for multiple coins, credits will increase
as if dropped in the same chute.

DISPLAY SCORE &
LIVES OVER
ANIMATION           DIP Sw. 32
------------------------------
YES                      ON  *
NO                       OFF

*ACTION/STICK*
HINTS ON            DIP Sw. 33
------------------------------
YES                      ON  *
NO                       OFF
This hint tells player if next move is
an action button or joystick move.
Should be used when game first set
and players are not yet familiar with
the game.

*SHOULD HAVE HINT*  Sw.  34   35
---------------------------------
        NEVER            OFF  OFF
          1              ON   OFF
          2              OFF  ON  *
          3              ON   ON
In this mode, a hint telling player what
he should have done appears after the 1st,
2nd or 3rd time the player fails at move
or not at all.  Operator may want players
to know mistakes so not frustrated in 
learning game.  Later this hint should
be set to "NEVER".


 


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