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U.N. Squadron
Capcom, 1989
                                 U.N. Squadron
                            Option Switch Settings
                            DIP Switch A Settings
 1   2   3   4   5   6   7   8    Option
 Coin SW#1   Coin SW#2            Credits Per Coin
----------- -----------           ----------------
Off Off Off Off Off Off           1 Coin  1 Credit*
On  Off Off On  Off Off           1 Coin  2 Credits
Off On  Off Off On  Off           1 Coin  3 Credits
On  On  Off On  On  Off           1 Coin  4 Credits
Off Off On  Off Off On            2 Coins 1 Credit
On  Off On  On  Off On            3 Coin  1 Credit
Off On  On  Off On  On            4 Coins 1 Credit
On  On  On  On  On  On            2 Coins to Start, 1 Coin to Continue
(SW7 and SW8 are not labeled.)
                            DIP Switch B Settings
 1   2   3   4   5   6   7   8    Option
                                  Difficulty Level
Off Off Off                       Very Easy
On  Off Off                         ^
Off On  Off                         |
On  On  Off                       Normal*
Off Off On                          |
On  Off On                          |
Off On  On                          v
On  On  On                        Very Difficult
(SW4, SW5, SW6, SW7, and SW8 are not labeled)
                            DIP Switch C Settings
 1   2   3   4   5   6   7   8    Option
                                  Game Play
        Off                       Normal*
        On                        Free Play
                                  Screen Stop
            Off                   Normal*
            On                    Stop/Freeze
                                  Screen Flip
                Off               Normal*
                On                Flip
                                  Sound During Demonstration Mode
                    Off           No Sound
                    On            Sound*
                                  Continue Mode
                        Off       No Continue
                        On        Continue
                                  Game Mode
                            Off   Game
                            On    Test
(SW1 and SW2 are not labeled)
* indicated recommended settings
Other useful info:
The control panel layout is as follows:
         1P                     2P
     J1   B1  B2            J2   B1  B2
JAMMA pinout info:
1P/2P = 1 Player and 2 Player start buttons
J1/J2 = 8-way joysticks
B1 = Fire [P1 is pin 22, P2 is pin Z]
B2 = Special Weapon [P1 is pin 23, P2 is pin a]


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