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Pinout:  Nintendo

Games:

Fortrek Space Demon (FORTREK) & (SDM),
Nintendo and Sega/Gremlin Space Firebird (TST),
Heli Fire (TUB)
Space Fever (TSF) Color**
Sheriff (TWG)***
ESS PCB VID PCB

Speaker

  1.  
  2.  
  3.  Audio (SPKR+)
  4.  GND (SPKR-)

 Power-in

  1.  GND
  2.  GND
  3.  GND
  4.  +12 V
  5.  +12 V
  6.  +12 V
  7.  +12 V
  8.  +5 V
  9.  +5 V
  10.  -5 V

TV Video

  1.  Green
  2.  Red
  3.  Blue
  4.  GND
  5.  GND
  6.  Negative Sync
CPU PCB

Power-in

  1.  GND
  2.  GND
  3.  GND
  4.  +12 V
  5.  +12 V
  6.  +5 V
  7.  +5 V
  8.  -5 V
  9.  +24 V

Coin Counter

  1.  +24 V (output)
  2.  Coin Counter

Coin

  1.  GND
  2.  
  3.  Coin

Main Controls

  1.  1P Right
  2.  1P Left
  3.  1P Up
  4.  1P Down
  5.  GND
  6.  1P BTN A (Warp)
  7.  
  8.  
  9.  1P BTN B (Fire)
  10.  GND
  11.  
  12.  GND
  13.  1P Start
  14.  2P Start
  15.  GND
  16.  +5V (output)
  17.  GND

Sub Controls

  1.  2P Right
  2.  2P Left
  3.  2P Up
  4.  2P Down
  5.  GND
  6.  2P BTN A (Warp)
  7.  
  8.  
  9.  2P BTN B (Fire)
  10.  GND
  11.  
  12.  

Service

  1.  GND
  2.  Service switch
  3.  
  4.  
  5.  

Space Fever I/O PCB**

Main Controls **
  1.  GND
  2.  Game-C
  3.  Game-B
  4.  Game-A
  5.  1P Left
  6.  1P Right
  7.  2P Start
  8.  1P Start
  9.  P1 BTN A (Fire)
  10.  GND
  11.  GND
  12.  GND
Sub Controls **
  1.  P2 BTN A (Fire)
  2.  P2 Left
  3.  P2 Right
  4.  
  5.  GND
  6.  GND
  7.  GND
 

Audio **

  1.  Audio (Unamplified)
  2.  GND
  3.  
  4.  
 

Sheriff I/O PCB***

Main Controls (Player 1) ***
  1.  E JOY (1P Right)
  2.  W JOY (1P Left)
  3.  N JOY (1P Up)
  4.  S JOY (1P Down)
  5.  GND (JOY)
  6.  E ROT (1P Right)
  7.  W ROT (1P Left)
  8.  N ROT (1P Up)
  9.  S ROT (1P Down)
  10.  GND (ROT)
  11.  P1 BTN A (Fire)
  12.  (GND)
  13.  1P Start
  14.  2P Start
  15.  GND
  16.  (+5V)
  17.  (GND)
Sub Controls (Player 2)***
  1.  E JOY (2P Right)
  2.  W JOY (2P Left)
  3.  N JOY (2P Up)
  4.  S JOY (2P Down)
  5.  GND (JOY)
  6.  E ROT (2P Right)
  7.  W ROT (1P Left)
  8.  N ROT (2P Up)
  9.  S ROT (2P Down)
  10.  GND (ROT)
  11.  P2 BTN A (Fire)
  12.  (GND)
 
 

NOTE:

Nintendo harnesses are a group of small connector bundles that
make up the entire harness. Every connector is a different size and
are keyed on the corner of each connector, making it very hard to
mix up.

** On (TSF) Space Fever (Color) board sets, the controls and speaker
connections are on the I/O board and are pinned according to the Space Fever
I/O Board table. The other connectors are moved to different boards, but
the pinouts remain the same.

*** Sheriff Controls

NOTE:

Unamplified audio connector runs to the audio amp pcb located on the monitor.
Space Demon/Space Firebird both have a sound amp built in and use pins
3 and 4 to run straight to the speaker.
All power and ground connections on Power-in connectors are supplied
from the power supply. All power and ground connections on other
connectors are outputs for controls or auxiliary lights and counters.
These pinouts basically became the Nintendo 4 board pinouts, with the
exception of the power connector to the Video PCB. This pinout was
changed and moved to the CLK PCB which was introduced with the
Radarscope TRS PCB sets.

Last Update: Jan 3, 2020


 


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