MikesArcade.com Coin-op Video Arcade Technical Information Archive
  Home  |  Repair Logs  |  Game Manuals  |  Monitor Manuals  |  Online Store  |  Links  |  Contact Us
Technical Info
  Repair Logs
  Pacman fixes
  Manuals & Schematics
  Monitor Manuals
  Nintendo Game List
  Data I/O Promlink 6.10
Spies Wiretap Archives
  Coin-op Video Game List
  Game Conversions
  The Mixed Bag
  PCB Pinouts and DIPs
PDF Game Artwork
  Coin door inserts, etc.
  Instructions cards
  Operation Sheets
  Control Panel & Bezels
Tutorials
  Component markings...
  Crating a game
  Build your own cabinet
Board Upgrades
  Double Donkey Kong
Wanted
  Items I'm looking for
Miscellaneous
  Links
  Contact Us
Certifications
  Valid HTML 4.01!
 
X-MEN 4 PLAYER Sub Harness for 3 & 4 players
Typed by Jason Chapman  stonedog@pacifier.com

3p Connector					4p Connector
PIN                                   PIN
1	Coin 3                         1    Coin 4
2	Empty	                       2    Empty
3	3p Left                        3    4p Left
4	3p Right                       4    4p Right
5	3p Up	                       5    4p Up	
6	3p Down                        6    4p Down
7	3p Attack (Button 1)           7    4p Attack (Button 1)
8	3p Jump 	(Button 2)     8    4p Jump   (Button 2)	
9 	3p Mutant Power	(Button 3)     9    4p Mutant Power(Button3)
10	3p Start*                     10   4p Start*	
11	Empty	                      11   Empty
12	Empty	                      12   Empty
13	Empty	                      13   Empty
14	Empty	 (Ground also?)       14   Empty (Ground also?)	
15	Ground                        15   Ground

*Start Pin used for "COMMON COIN MECHANISM" version. One or two
	coin slots are sufficient.  In this case, four start buttons
	are necessary.  If you have the other board you need four
	coin slots and start buttons are not needed.



X-MEN 4 PLAYER Sub Harness for 3 & 4 players
Typed by Jason Chapman

3p & 4p Connector
PIN
1    (Coin3 for 3p) or (coin4 for 4p)
2    Empty
3    Left
4    Right
5    Up
6    Down
7    Attack
8    Jump
9    Mutant Power
10   Start*
11   Empty
12   Empty
13   Empty
14   Empty(Ground also?)
15   Ground

*Start Pin used for "COMMON COIN MECHANISM" version. One or two
    coin slots are sufficient.  In this case, four start buttons
    are necessary.  If you have the other board you need four
    coin slots and start buttons are not necessary.





 


Home  |  Online Store  |  Repair Logs  |  Manuals and Schematics  |  Monitor Manuals  |  Component Markings  |  Links

All Content Copyright © 2000-2014 by MikesArcade.com