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Punch-Out!! / Super Punch-Out!! Arm Wrestling Pinouts
| ______ Parts Side _______ |
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______ Solder Side ______ |
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| M. V. RED2 |
1 |
2 |
M. V. GREEN2 |
| M. V. BLUE2 |
3 |
4 |
M. V.GND |
| S. V. RED2 |
5 |
6 |
S. V. GREEN2 |
| S. V. BLUE2 |
7 |
8 |
S V.GND |
| M. V. SYNC1 |
9 |
10 |
S V. SYNC1 |
| GND |
11 |
12 |
GND |
| GND |
13 |
14 |
GND |
| +5 VDC |
15 |
16 |
+5 VDC |
| +5 VDC |
17 |
18 |
+5 VDC |
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19 |
20 |
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21 |
22 |
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| +24 V3 |
23 |
24 |
Service |
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25 |
26 |
Cointer 1 |
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27 |
28 |
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29 |
30 |
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31 |
32 |
Coin 1 |
| Ducking / Pull 5 |
33 |
34 |
(POWER6) |
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35 |
36 |
R Dodge (COUNTER6) |
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37 |
38 |
L Dodge (ATTACK6) |
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39 |
40 |
Up |
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41 |
42 |
Down |
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43 |
44 |
L Blow (BTN1) |
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45 |
46 |
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47 |
48 |
R Blow (BTN 2) |
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49 |
50 |
KO Blow (BTN 3) |
| S Sound4 |
51 |
52 |
M Sound4 |
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53 |
54 |
GND |
| GND |
55 |
56 |
GND |
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LEGEND |
Description |
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| S |
Top/Upper Monitor |
| M |
Bottom/Lower monitor |
| 1 |
Composite Negative Sync |
| 2 |
Color Signals are Inverted |
| 3 |
+24V is only used for the Coin Counters |
| 4 |
Unamplified Audio, requires amplifier before speaker. |
| 5 |
Duck - Super Punch-Out, PULL Arm
Wresting. Azure (Sky Blue) wire to the control panel |
| 6 |
Arm Wrestling controls |
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NOTES:
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As with other Nintendo Boards, all colors outputs
are inverted video, see #4 above.
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