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These switches were determined the old-fashioned way -- by flipping different
switches and turning the game on in test mode to see what settings have changed.
 
If anyone can correct any of this information, or help me label the unidentified
switches, please e-mail me at holcomb@halcyon.com.
 
Thanks,
--Dave Holcomb
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Sky Kid
Namco, 1985
 
Option Switch Settings
 
-------------------------------------------------------------------------------
                                 Switch A
 1   2   3   4   5   6   7   8    Option
-------------------------------------------------------------------------------
                                  Game Mode
                                  ---------
Off                               Normal
On                                Test
 
                                  Credits per Coin - Coin 1
                                  -------------------------
    Off Off                       1 Coin  1 Credit
    Off On                        1 Coin  2 Credits
    On  Off                       2 Coins 1 Credit
    On  On                        3 Coins 1 Credit
 
 
                                  Attract Mode Sound
                                  ------------------
            Off                   Sound On
            On                    Quiet
 
                                  Difficulty*
                                  ----------
                On                Walk
                Off               Skip
 
                                  Freeze Mode**
                                  -----------
                    Off           Normal
                    On            Freeze
 
                                  Credits per Coin - Coin 2
                                  -------------------------
                        Off Off   1 Coin  1 Credit
                        Off On    1 Coin  2 Credits
                        On  Off   2 Coins 1 Credit
                        On  On    3 Coins 1 Credit
-------------------------------------------------------------------------------
 1   2   3   4   5   6   7   8    Option
-------------------------------------------------------------------------------
 
* Note: I assume these are difficulty levels for the game.
 
** Note: I guess this is the freeze function.  When SW6 is ON, the game will
freeze with the garbage pattern on the screen after powerup, provided SW1 is
OFF (Game Mode) and the Test Switch is OFF.
 
 
-------------------------------------------------------------------------------
                                 Switch B
 1   2   3   4   5   6   7   8    Option
-------------------------------------------------------------------------------
                                  Number of Kids
                                  --------------
Off Off                           3
Off On                            1
On  Off                           2
On  On                            5
 
 
                                  Bonuses
                                  -------
        Off Off                   1st 30,000     2nd 90,000
        Off On                    1st 30,000 & Every 90,000
        On  Off                   1st 20,000     2nd 80,000
        On  On                    1st 20,000 & Every 80,000
 
                 *   *   *
                                  Screen Invert
                                  -------------
                            Off   Off
                            On    On
-------------------------------------------------------------------------------
 1   2   3   4   5   6   7   8    Option
-------------------------------------------------------------------------------
 
* Note: I could not determine what SW5, SW6, or SW7 were for.

 


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