Capcom CPS Pinout
JAMMA connections
** |
Solder Side |
|
|
Parts Side |
** |
|
|
|
|
|
GND |
A |
1 |
GND |
|
|
GND |
B |
2 |
GND |
|
|
+5v |
C |
3 |
+5v |
|
|
+5v |
D |
4 |
+5v |
|
|
-5v |
E |
5 |
-5v |
|
|
+12v |
F |
6 |
+12v |
|
|
Key, No Pin |
H |
7 |
Key, No Pin |
|
|
Coin Counter 2 |
J |
8 |
Coin Counter 1 |
|
|
Coin Lockout |
K |
9 |
Coin Lockout |
|
|
Speaker (-) |
L |
10 |
Speaker (+) |
|
|
NC |
M |
11 |
NC |
|
|
Video Analog Green |
N |
12 |
Video Analog Red |
|
|
Video Composite Sync |
P |
13 |
Video Analog Blue |
|
|
Service Switch |
R |
14 |
Video Ground |
|
|
Tilt/Slam |
S |
15 |
Test |
|
|
Coin B |
T |
16 |
Coin A |
|
|
Player 2 Start |
U |
17 |
Player 1 Start |
|
|
Player 2 Up |
V |
18 |
Player 1 Up |
|
|
Player 2 Down |
W |
19 |
Player 1 Down |
|
|
Player 2 Left |
X |
20 |
Player 1 Left |
|
|
Player 2 Right |
Y |
21 |
Player 1 Right |
|
Light Punch  |
Player 2 Button 1 |
Z |
22 |
Player 1 Button 1 |
Light Punch |
Medium Punch  |
Player 2 Button 2 |
a |
23 |
Player 1 Button 2 |
Medium Punch |
Heavy Punch  |
Player 2 Button 3 |
b |
24 |
Player 1 Button 3 |
Heavy Punch |
|
N/C |
c |
25 |
N/C |
|
|
N/C |
d |
26 |
N/C |
|
|
GND |
e |
27 |
GND |
|
|
GND |
f |
28 |
GND |
|
JAMMA is a standard connector used on many arcade boards to simplify
conversion of cabinets from one game to another. The majority
of games use a subset of this pinout. Some games (Street Fighter,
Mortal Kombat, etc) which need extra buttons have extra connectors
for these additional controls. The JAMMA connector is a 3.96mm
pitch-edge connector (male on game board).
** Street Fighter II button names.
CNI 02 / 10-Pin AKA Kick Harness *
Wire Colors |
|
Connections |
|
|
|
Black |
1 |
GND |
Black |
2 |
GND |
Purple |
3 |
Player 1 Light Kick |
Gray |
4 |
Player 1 Medium Kick |
White |
5 |
Player 1 Kick Heavy Kick |
|
6 |
NC |
Orange |
7 |
Player 2 Light Kick |
Green |
8 |
Player 2 Medium Kick |
Blue |
9 |
Player 2 Heavy Kick |
|
10 |
NC |
* Street Fighter II Kick Harness
|